System performance analysis firm Basemark and games developer Crytek have partnered to help create a PC system test for virtual reality gaming.
The new VR benchmark will enable gamers and PC hardware companies to assess the level of experience they can expect when running virtual reality content.
The pair say it will be the first service available that gives users "recognizable, real-world metrics" to describe their system’s VR readiness with various head-mounted displays (HMDs).
Developed using Crytek’s CRYENGINE technology, the benchmark will provide detailed feedback in areas such as the best graphical settings to use with a variety of VR headsets.
Basemark will formulate an objective test that evaluates everything from frame rate capabilities to memory consumption, latency issues, 3D audio performance and more.
Crytek’s Creative Director for CRYENGINE, Frank Vitz, said: “Basemark is already helping to measure technology standards in other areas of gaming, and we’re thrilled to be partnering with them as we work to establish a user-friendly yardstick for VR performance.
"We believe CRYENGINE can become a go-to tool for developers looking to create compelling VR experiences, and this partnership means players can also count on CRYENGINE as they evaluate whether their PC is ready for the most advanced, cutting-edge VR content available.”
Tero Sarkkinen, founder and CEO of Basemark, added: “We wanted to make a real-world VR gaming benchmark as opposed to a theoretical one, and hence we’re very excited to announce this partnership with Crytek, the leading game engine company.
“By using CRYENGINE as the base and vetting the test workloads under our rigorous development process involving all the key technology players, we will forge the definitive benchmark for all PC VR gamers.”
Representatives from Crytek and Basemark will be attending Siggraph 2015 next week in Los Angeles.